We are currently working on:
Seraphim - In Development
Sera may look like a typical rebellious teenager, but she always knew that she was different from the other kids. Sera's world was going to school and hiding her immortality.
Her life is torn apart when her Grandfather is attacked and killed by Fenris, an agent of the Nameless one. As she is hunted, she discovers that she is destined to become Seraphim, an immortal of great power. If only she can survive that long.
It's in the late evening and early hours before dawn that the Old Gods and Angels reveal themselves and their intentions. If Sera falls into the wrong hands, life as we know it ends.
Memory of Breathing - In Development
In the near future corpses can be bought back to a state of animation through the continued injection of a drug. Capital crimes - such as rape, murder, and (ironically) suicide - are now punishable not only by death but by an added term of post death labour.
Little Rebekah Holyoake killed her brother, and is now a corpse. As an American, she transfers to the Australian prison system when her parents migrate. She arrives at a corpse work compound that isn't set up for nine year olds, especially for those who have kept their original personality when reanimated.
But her struggle to find a place for herself in this new post-death "life" is being threatened by interests from both within and outside the prison system. Her desire to improve soon earns her respect from the warden and his assistant. She meets challenges from the Right to Death lobby, other prisoners and even her parents, proving that she can succeed in a hostile environment.
Holyoake will find her most dangerous challenge will come from the legal system itself. The law that allows her to exist is challenged, and she is personally chosen as the test case.
This project is being developed with Azure Productions Pty Ltd
Nine Deadly Venoms - in Development
Five thousand years ago Lilith, the Great Matriarch, ruled the worls and women's powers were potent and prevailing. Then Cyrus grew angry, for men were oppressed, and slew Lilith. Cyrus's wife, the Subuccus, entered the consciousness of all humans and took away their night dreams, intuition and soul power. Slowly . . . force and technology came to dominate. Those that dared to dissent were forced to live below the city in callars.
In the 21st century the immortal Cyrus is the world's most powerful media magnate, controlling the cables that deliver internet access across the globe. He is feared and wooed by politicians and businesses and those that oppose him are crushed. Now his plans to seal shut the portal between earth and the other worlds and stop Lilith's imminent return are near completion. Only one man stands in his way : Alex.
When the other dreamweavers were locked up in the sewers under the cities, Alex was a young boy, unaware of his gift. A special monitor was placed in his back molar that stopped the dreams and told the Subuccus exactly where he was. Now a young man, he's frequently drunk, trapped in a boring construction job, with a strong anti-authoritarian streak.
It is through Alex that Lilith returns to Earth. She has come, not to rule, but to pass on to humanity nine tests for all to use and evolve: Nine deadly venoms that will dethrone Cyrus forever. If Alex can pass them he will bring to lkife his gift and find the powers, hidden by the priestesses of old, that can keep open the portal forever. And he has exactly four days to do this.
Stalking Daylight - in Development
Future Earth: the world is divided. The Technologists use their Mask technology to disguise their dismal living conditions. Despite that, many of them fall ill to Neurotransmitter disease. Dresher is a gamer - from a line of gamers. She has a bright future in the industry. That is until her father becomes ill from neurotransmitter depletion.
Together they discover that Triumph is harvesting pure neuro-chemicals from stolen Daylighter children, leaving the children brain damaged. Dresher is outraged but the effectiveness of the pure serotonin is undeniable, and her father's condition worsens daily. Dresher won't accept the choice - the death of a child for the life of her father - and looks for another answer. How can she bring light back to her world?
The answer may lie in the Technocrat's enclave. Dresher and Price have to crack a game code to break into the technocrat enclave. But something else is working against them. The darkness is alive and protecting itself. The Writers are Marianne de Pierres and Lynne Jamneck.
Kindness of Strangers
Lance must deal with a girl who begs for help then collapses at his feet unconscious, she is pursued by two teams of determined professionals and now so is Lance. Lance is at the point of no return, with his life now under threat and no where else to go he decides to fulfil the girl's request to be taken to a specific location, and discovers she is not what she appears. As the girl awakens Lance must deal with the inconceivable consequences of saving her.
Reading Submitted Scripts
Looking for low-medium budget feature and television projects in the Science Fiction & Fantasy genres.
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